Storyboard to Final Version of the movie
James Lopez, a veteran Disney animator (The Lion King, Pocahontas, Paperman), is currently trying to raise money for his traditionally animated project Hullabaloo. Hullabaloo is a steampunk short film which Lopez is hoping will help save the cause of 2D animation, and possibly lead to a TV series or film. So, if you’re interested in badass steampunk ladies or traditional animation, may I recommend you give a dollar or two. Hullabaloo's IndieGogo page is over here, visit to donate and learn more! And I’ll conclude with the plot:Hullabaloo is the story of Veronica Daring, a brilliant young scientist who returns home from an elite finishing school to find her father—the eccentric inventor Jonathan Daring—missing without a trace! The only clue left behind points Veronica toward Daring Adventures, an abandoned amusement park used by her father to test his fantastical steam-powered inventions. There she discovers a strange girl named Jules, a fellow inventor who agrees to help Veronica in locating her missing father and discovering the secrets of his work.
Together, Veronica and Jules learn that Jonathan Daring has been kidnapped by a mysterious group of influential persons, who seek to use his latest invention for nefarious purposes. These villains are wealthy and influential and neither Veronica nor Jules can stop them openly. But determined to save her father and holding true to the family creed that technology should be used for the good of all, not the greed of some, Veronica assumes the secret identity of “Hullabaloo”, a goggled crusader who uses wits and science to combat evil and oppose the nefarious conspiracy that has taken her father.
Practicing some storyboard sketches! I’m doing my best to get the feel of the character down and keep it consistent as I go.
Work-in-progress tie down
I was able to work on this silly thing the past two nights. :)
I felt having the rooster-dragon make a monster-like cock-a-doodle-doo crowing sound during the leap would be more fun.
I also started tie downs on this section, but knew I was going to have a jitter problem because I drew the character standing on the bridge tower directly to the “hand-held” BG plate. I tried a few techniques where I drew the character static, not moving with the camera, then positioned it later frame by frame. In the process, I discovered TV Paint has a cool tracking tool!
I used the tracking tool to “pin” the rooster-dragon to the bridge tower tip, and it worked great! I still key framed the image rotation but the positioning was all done with the tracking tool. Maybe there is a way to track the rotation as well, but I just haven’t found it yet.